Eternal Source Engine
A Multi-platform 2D game engine with simplicity and particle system.
Skills: C++, GLM, LuaBridge, Lua, SDL, Box2D, rapidjson
I am currently a senior studying computer science in University of Michigan. I started doing computer science since middle school and constantly do web development and game development. I'm relatively proficient at C# and C/C++. I also use Python, Javascript, Oracle SQL, HTML/CSS, and Git, React in my classes at University of Michigan, as well as self-learning and working on projects using Unity 2D/3D, Unreal Engine 5, Firebase, Javascipt, C#, Photon 2, Playfab in my free time. Attending WolverineSoft Studio, I worked on user authentication, APIs, and participating in full development cycle of shipping two games in Steam and itch.io. I'm always eager to learn new skills and would thrive to learn skills that helps me pursue my career.
A Multi-platform 2D game engine with simplicity and particle system.
Skills: C++, GLM, LuaBridge, Lua, SDL, Box2D, rapidjson
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